#include<iostream>
#include<cmath>
#include<algorithm>
using namespace std;
int main(){
int a,b,c;
cin>>a>>b>>c;
int x[4]={0,a,b,c};
sort(x+1,x+4);
int d=sqrt(x[1]*x[1]+x[2]*x[2]);
int e=sqrt(x[3]*x[3]);
if(x[1]+x[2]<=x[3]){
cout<<"Not triangle"<<endl;
}
if(d==e){
cout<<"Right triangle"<<endl;
}
if(d>e){
cout<<"Acute triangle"<<endl;
}
if(d<e){
cout<<"Obtuse triangle"<<endl;
}
if(a==b||a==c||b==c){
cout<<"Isosceles triangle"<<endl;
}
if(a==b&&a==c){
cout<<"Equilateral triangle"<<endl;
}
}