#include<bits/stdc++.h>
using namespace std;
int main(){
int a[3];
cin>>a[0]>>a[1]>>a[2];
sort(a,a+3);
if(a[0]+a[1]<a[2])cout<<"Not triangle"<<endl;
else
{
if(a[0]*a[0]+a[1]*a[1]==a[2]*a[2])cout<<"Right triangle"<<endl;
else if(a[0]*a[0]+a[1]*a[1]>a[2]*a[2])cout<<"Acute triangle"<<endl;
else if(a[0]*a[0]+a[1]*a[1]<a[2]*a[2])cout<<"Obtuse triangle"<<endl;
if(a[1]==a[2]||a[1]==a[0])
{
cout<<"Isosceles triangle"<<endl;
if(a[0]==a[1]&&a[1]==a[2])cout<<"Equilateral triangle"<<endl;
}
}
return 0;
}