#include<bits/stdc++.h>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
max(max(a,b),c);
if(b+c<=a)
{
cout<<"Not triangle"<<endl;
return 0;
}
if(b*b+c*c>a*a)
cout<<"Acute triangle"<<endl;
if(b*b+c*c==a*a)
cout<<"Right triangle"<<endl;
if(b*b+c*c<a*a)
cout<<"Obtuse triangle"<<endl;
if(a==b||a==c||b==c)
cout<<"Isosceles triangle"<<endl;
if(a==b&&a==c&&b==c)
cout<<"Equilateral triangle";
return 0;
}