#include<iostream>
using namespace std;
int main()
{
int a, b, c;
cin >> a >> b >> c;
if (a > b) swap(a,b);
if (a > c) swap(a,c);
if (b > c) swap(b,c);
if ((a + b) <= c)
{
cout << "Not triangle";
}
else
{
if ((a * a + b * b) > c * c)
{
cout << "Acute triangle" << endl;
}
else if ((a * a + b * b) == c * c)
{
cout << "ORight triangle" << endl;
}
else
{
cout << "Obtuse triangle" << endl;
}
if (a == b||b==c||a==c)
{
cout << "Isosceles triangle" << endl;
if (a == b && b == c)
cout << "Equilateral triangle" << endl;
}
}
return 0;
}