LCT求调 * 3
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LCT求调 * 3
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Chr0n1CleC楼主2022/10/8 13:37
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define N 100009
#define int long long

long long val[N], ch[N][2], fa[N], lazy[N], sum[N];

inline void updata(int x)
{
	sum[x] = sum[ch[x][0]] ^ sum[ch[x][1]] ^ val[x];
}

inline void swap(long long& a, long long& b)
{
	a ^= b, b ^= a, a ^= b;
}

inline void push(int x)
{
	if (x)
		swap(ch[x][1], ch[x][0]), lazy[x] ^= 1;
}

inline void pushdown(int x)
{
	if (lazy[x])
	{
		if (ch[x][0])
			push(ch[x][0]);
		if (ch[x][1])
			push(ch[x][1]);
		lazy[x] = 0;
	}
}

inline bool isRoot(int x)
{
	return x != ch[fa[x]][1] && x != ch[fa[x]][0];
}

inline bool get(int x)
{
	return x == ch[fa[x]][1];
}

void Updata(int x)
{
	if (!isRoot(x))
		Updata(fa[x]);
	pushdown(x);
}

inline void rorate(int x)
{
	int y = fa[x], z = fa[y], f = get(x);
	if (!isRoot(y))
		ch[z][get(y)] = x;
	ch[y][f] = ch[x][!f], fa[ch[x][!f]] = y;
	ch[x][!f] = y, fa[y] = x, fa[x] = z;
	updata(y), updata(x);
}

inline void splay(int x)
{
	int y;
	Updata(x);
	while (!isRoot(x))
	{
		y = fa[x];
		if (!isRoot(y))
			rorate(get(y) == get(x) ? x : y);
		rorate(x);
	}
	updata(x);
}

inline void access(int x)
{
	for (int y = 0;x;x = fa[y = x])
		splay(x), ch[x][1] = y, updata(x);
}

inline void makeroot(int x)
{
	access(x), splay(x), push(x);
}

inline int findroot(int x)
{
	access(x);
	splay(x);
	while (ch[x][0])
		pushdown(x), x = ch[x][0];
	splay(x);
	return x;
}

inline void split(int x, int y)
{
	makeroot(x);
	access(y), splay(y);
}

inline void link(int x, int y)
{
	makeroot(x);
	if (findroot(y) != x)
		fa[x] = y;
}

inline void cut(int x, int y)
{
	makeroot(x);
	if (findroot(y) == x && !ch[y][0] && fa[y] == x)
		ch[x][0] = fa[y] = 0, updata(x);
}

signed main()
{
	int n, m;
	scanf("%lld%lld", &n, &m);
	for (int i = 1;i <= n;++ i)
		scanf("%lld", &val[i]);
	int opt, x, y;
	while (m --)
	{
		scanf("%lld%lld%lld", &opt, &x, &y);
		if (opt == 0)
			split(x, y), printf("%lld\n", sum[x]);
		if (opt == 1)
			link(x, y);
		if (opt == 2)
			cut(x, y);
		if (opt == 3)
			splay(x), val[x] = y;
	}
	
	return 0;
}
2022/10/8 13:37
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