#include<bits/stdc++.h>
using namespace std;
void swap(int* a, int* b)
{
int t;
t = *a;
*a = *b;
*b = t;
}
int main()
{
int a, b, c;
cin >> a >> b >> c;
if(a > b)
{
swap(&a, &b);
}
if(c > b)
{
swap(&c, &b);
}
if(c > a)
{
swap(&c, &a);
}
if(a + b <= c && a + c <= b && b + c <= a)
{
cout << "Not triangle" << endl;
return 0;
}
if(c * c == (b * b + a * a))
{
cout << "Right triangle" << endl;
}
else if(c * c > (b * b + a * a))
{
cout << "Obtuse triangle" << endl;
}
else if(c * c < (b * b + a * a))
{
cout << "Acute triangle" << endl;
}
if(a == b || b == c || c == a)
{
cout << "Isosceles triangle" << endl;
}
if(a == b && b == c)
{
cout << "Equilateral triangle" << endl;
}
return 0;
}