#include <bits/stdc++.h>
using namespace std;
int main(){
int a,b,c,t;
cin>>a>>b>>c;
if(a<b) {
t=a;
a=b;
b=t;
}
if(a<c) {
t=a;
a=c;
c=t;
}
if(b<c) {
t=b;
b=c;
c=t;
}
if(b+c<=a||a<=0){
cout<<"Not triangle";
return 0;
}
if(b*b+c*c==a*a) cout<<"Right triangle\n";
if(b*b+c*c>a*a) cout<<"Acute triangle\n";
if(b*b+c*c<a*a) cout<<"obtuse triangle\n";
if(a==b||b==c||c==a) cout<<"Isosceles triangle\n";
if(a==b&&a==c) cout<<"Equilateral triangle";
return 0;
}//425