#include<iostream>
#include<algorithm>
using namespace std;
int main()
{
int a[4];
cin>>a[1]>>a[2]>>a[3];
sort(a+1,a+3);
if(a[1]+a[2]<=a[3])
{
cout<<"Not triangle";
return 0;
}
if((a[1]*a[1]+a[2]*a[2])==a[3]*a[3])cout<<"Right triangle"<<endl;
else if((a[1]*a[1]+a[2]*a[2])>a[3]*a[3])cout<<"Acute triangle"<<endl;
else if((a[1]*a[1]+a[2]*a[2])<a[3]*a[3])cout<<"Obtuse triangle"<<endl;
if(a[1]==a[2]||a[2]==a[3]||a[1]==a[3])cout<<"Isosceles triangle"<<endl;
if(a[1]==a[2]&&a[2]==a[3])cout<<"Equilateral triangle"<<endl;
return 0;
}