#include <bits/stdc++.h>
using namespace std;
int main(){
int a,b,c,num;
cin >> a >> b >> c;
if (a < b){
num = a;
a = b;
b = num;
}
if (a < c){
num = a;
a = c;
c = num;
}
if (b + c < a){
cout << "Not triangle" << endl;
}else{
if (b * b + c * c == a * a){
cout << "Right triangle" << endl;
}
if (b * b + c * c > a * a){
cout << "Acute triangle" << endl;
}
if (b * b + c * c < a * a){
cout << "Obtuse triangle" << endl;
}
if (b == c){
cout << "Isosceles triangle" << endl;
}
if (a == b == c){
cout << "Equilateral triangle" << endl;
}
}
return 0;
}