#include <bits/stdc++.h>
using namespace std;
int main(){
int a,b,c,num;
cin >> a >> b >> c;
if (a < b){
num = a;
a = b;
b = num;
}
if (a < c){
num = a;
a = c;
c = num;
}
if (b < c){
num = b;
b = c;
c = num;
}
if (b * b + c * c == a * a){
cout << "Right triangle";
}else if (b * b + c * c > a * a){
cout << "Acute triangle";
}else if (b * b + c * c < a * a){
cout << "Obtuse triangle";
}else if (b == c){
cout << "Isosceles triangle";
}else if (a == b == c){
cout << "Equilateral triangle";
}else{
cout << "Not triangle";
}
return 0;
}