#include<bits/stdc++.h>
using namespace std;
void dosh(int a,int b,int c)
{
if(a>b) swap(a,b);
if(b>c) swap(b,c);
if(a>c) swap(a,c);
}
void triangle(int a,int b,int c)
{
if(a+b<=c||a==0||b==0||c==0)
{
cout<<"Not triangle\n";
return;
}
else if(a*a+b*b==c*c)
{
cout<<"Right triangle\n";
}
if(a*a+b*b>c*c)
{
cout<<"Acute triangle\n";
}
if(a*a+b*b<c*c)
{
cout<<"Obtuse triangle\n";
}
if(a==b||a==c||b==c) cout<<"Isosceles triangle\n";
if(a==b&&b==c) cout<<"Equilateral triangle\n";
return;
}
int main()
{
int l,n,m;
cin>>l>>n>>m;
dosh(l,n,m);
triangle(l,n,m);
}