#include <iostream>
using namespace std;
int main() {
int a[3];
cin>>a[0]>>a[1]>>a[2];
int flag=0;
for(int i=0;i<3;i++)
{
for(int j=0;j<3-i;j++)
{
if(a[j]==a[j+1]) flag=1;
if(a[j]>a[j+1])
{
int temp=a[j];
a[j]=a[j+1];
a[j+1]=temp;
}
}
}
int cnt=0;
if(a[1]+a[0]<=a[2])
{
cout<<"Not triangle";
return 0;
}
else
{
if(a[0]*a[0]+a[1]*a[1]==a[2]*a[2]) cout<<"Right triangle",cnt++;
else if(a[0]*a[0]+a[1]*a[1]<a[2]*a[2]) cout<<"Obtuse triangle",cnt++;
else if(a[0]*a[0]+a[1]*a[1]>a[2]*a[2]) cout<<"Acute triangle",cnt++;
if(cnt)
{
if(a[0]==a[1]&&a[1]==a[2]) cout<<"\nEquilateral triangle";
else if(flag) cout<<"\nIsosceles triangle";
}
else
{
if(a[0]==a[1]&&a[1]==a[2]) cout<<"Equilateral triangle";
else if(flag) cout<<"Isosceles triangle";
}
return 0;
}
}