#include<cstdio>
int fun(int d,int e,int f,int n=0)
{
if(d>e)
n=e;
e=d;
d=n;
if(d>f)
n=f;
f=d;
d=n;
if(e>f)
n=e;
e=f;
f=n;
}
int main()
{
int a,b,c,t=0;
scanf("%d %d %d",&a,&b,&c);
fun(a,b,c,t);
if(a+b<=c)
printf("Not triangle");
else
{
if(a*a+b*b>c*c)
printf("Acute triangle\n");
if(a*a+b*b==c*c)
printf("Right triangle\n");
if(a*a+b*b<c*c)
printf("Obtuse triangle\n");
if(a==b||a==c||b==c)
printf("Isosceles triangle\n");
if(a==b&&a==c)
printf("Equilateral triangle\n");
}
return 0;
}