#include<bits/stdc++.h>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
if(a>b) swap(a,b);
if(a>c) swap(a,c);
if(b>c) swap(b,c);
if(a+b<=c)
{
cout<<"Not triangle";
return 0;
}
else
{
if(a*a+b*b>c*c)
cout<<"Acute triangle"<<endl;
else{
if(a*a+b*b==c*c)
cout<<"Right triangle"<<endl;
else
cout<<"Obtuse triangle"<<endl;
}
if(a==b&&a!=c || a==c&&a!=b || b==c&&b!=a)
cout<<"Isosceles triangle";
else{
if(a==b && b==c)
cout<<"Equilateral triangle";
}
}
return 0;
}