#include<stdio.h>
int main()
{
int a,b,c,t1,t2,t3,t4,t5,t6,t7,t8;
scanf("%d %d %d",&a,&b,&c);
if(a<=b&&b>=c&&c>=a)
{
t1=b;
b=c;
c=t1;
}
else if(c<=a&&c<=b&&a<=b)
{
t2=a;
t3=b;
a=c;
b=t2;
c=t3;
}
else if(a>=b&&a<=c&&b<=c)
{
t4=a;
a=b;
b=t4;
}
else if(a>=b&&a>=c&&c>=b)
{
t5=a;
t6=b;
b=c;
a=t6;
c=t5;
}
else if(a>=b&&a>=c&&b>=c)
{
t7=a;
t8=b;
a=c;
b=t8;
c=t7;
}
if(a+b<=c)
{printf("Not triangle\n");
}
else
{
if(a*a+b*b==c*c)
{printf("Right triangle\n");
}
else if(a*a+b*b>=c*c)
{printf("Acute triangle\n");
if(a==b&&a<=c)
{printf("Isosceles\n");}
if(a==b&&a==c)
{printf("Equilateral triangle\n");
}
}
else if(a*a+b*b<c*c)
{printf("Obtuse triangle\n");
}
}
return 0;
}