#include <bits/stdc++.h>
using namespace std;
int main() {
long long a[3];
int cha = 0;
for (int i = 0; i < 3; i++) cin >> a[i];
sort(a, a + 3);
cha = ( a[0] * a[0] + a[1] * a[1]) - a[2] * a[2];
if (a[0] + a[1] <= a[2]) {
cout << "Not triangle" << endl;
return 0;
}
if (cha == 0)
cout << "Right triangle" << endl;
else if (cha < 0)
cout << "Obtuse triangle" << endl;
else if (cha > 0)
cout << "Acute triangle" << endl;
if (a[0] == a[1] || a[1] == a[2] || a[1] == a[3]) cout << "Isosceles triangle" << endl;
if (a[0] == a[1] && a[0] == a[2]) cout << "Equilateral triangle" << endl;
return 0;
}