#include <bits/stdc++.h>
using namespace std;
const int M = 3e3 + 15;
const int N = 2e3 + 15;
struct Edge {
int ne, to, val;
}edge[M * 2];
int head[N], cnt;
queue<int> q;
bool vis[N];
int dis[N];
int nums[N];
int t, n, m;
void add(int from, int to, int val) {
edge[++cnt].ne = head[from];
edge[cnt].to = to;
edge[cnt].val = val;
head[from] = cnt;
}
bool SPFA() {
memset(dis, 0x3f3f3f, sizeof(dis));
memset(nums, 0, sizeof(nums));
memset(vis, true, sizeof(vis));
while (!q.empty()) {
q.pop();
}
for (int i = 1; i <= n; i++) {
q.push(i);
}
while (!q.empty()) {
int t = q.front();
vis[t] = false;
q.pop();
for (int i = head[t]; i; i = edge[i].ne) {
int y = edge[i].to;
if (dis[y] > dis[t] + edge[i].val) {
dis[y] = dis[t] + edge[i].val;
nums[y] = nums[t] + 1;
if (nums[y] == n) {
return true;
}
if (!vis[y]) {
q.push(y);
vis[y] = true;
}
}
}
}
return false;
}
int main() {
cin >> t;
while (t--) {
memset(head, 0, sizeof(head));
cnt = 0;
cin >> n >> m;
for (int i = 1; i <= m; i++) {
int u, v, w;
cin >> u >> v >> w;
add(u, v, w);
if (w >= 0) {
add(v, u, w);
}
}
if (SPFA()) {
cout << "YES" << endl;
}
else {
cout << "NO" << endl;
}
}
system("pause");
return 0;
}