#include <bits/stdc++.h>
using namespace std;
using i64 = long long;
using ui64 = unsigned long long;
using i128 = __int128;
using ui128 = unsigned __int128;
using f4 = float;
using f8 = double;
using f16 = long double;
template<class T>
bool chmax(T &a, const T &b){
if(a < b){ a = b; return true; }
return false;
}
template<class T>
bool chmin(T &a, const T &b){
if(a > b){ a = b; return true; }
return false;
}
struct Node {
int l, r;
bool cycle;
int now, tag;
array<i64, 60> sum;
};
inline int ls(int u) { return 2 * u + 1; }
inline int rs(int u) { return 2 * u + 2; }
struct SegTree {
vector<Node> tr;
vector<int> P, vis;
int M, mod;
inline SegTree() {}
inline SegTree(const vector<int>& a, int _mod):
P(_mod), vis(_mod), M(1), mod(_mod) {
for (int i = 0; i < mod; i++) get_loop(i);
for (int i = 0; i < mod; i++)
if (P[i] != 0) M = lcm(M, P[i]);
const int n = a.size();
tr.resize(n << 2);
build(0, 0, n - 1, a);
}
inline void get_loop(int x) {
for (int i = 0, y = x; ; i++, y = y * y % mod) {
if (vis[y] != -1) {
P[y] = i - vis[y];
break;
}
else vis[y] = i;
}
for (int y = x; vis[y]; y = y * y % mod) vis[y] = -1;
}
inline void upd(int u) {
if (P[tr[u].sum[0]] != 0) {
for (int i = 1; i < M; i++)
tr[u].sum[i] = tr[u].sum[i - 1] * tr[u].sum[i - 1] % mod;
tr[u].now = 0;
tr[u].cycle = 1;
}
else tr[u].now = tr[u].cycle = 0;
}
inline void apply(int u, int k) {
tr[u].tag = (tr[u].tag + k) % M;
tr[u].now = (tr[u].now + k) % M;
}
inline void pushup(int u) {
tr[u].cycle = tr[ls(u)].cycle && tr[rs(u)].cycle;
tr[u].now = 0;
if (!tr[u].cycle)
tr[u].sum[0] = tr[ls(u)].sum[tr[ls(u)].now] + tr[rs(u)].sum[tr[rs(u)].now];
else {
int nowL = tr[ls(u)].now, nowR = tr[rs(u)].now;
for (int i = 0; i < M; i++) {
tr[u].sum[i] = tr[ls(u)].sum[nowL] + tr[rs(u)].sum[nowR];
nowL = (nowL + 1) % M;
nowR = (nowR + 1) % M;
}
}
}
inline void pushdown(int u) {
if (tr[u].tag) {
apply(ls(u), tr[u].tag);
apply(rs(u), tr[u].tag);
tr[u].tag = 0;
}
}
inline void build(int u, int l, int r, const vector<int>& a) {
tr[u].l = l;
tr[u].r = r;
if (l == r) {
tr[u].sum[0] = a[l];
tr[u].tag = 0;
return upd(u);
}
const int mid = (l + r) >> 1;
build(ls(u), l, mid, a);
build(rs(u), mid + 1, r, a);
pushup(u);
}
inline void square(int u, int l, int r) {
if (l <= tr[u].l && tr[u].r <= r && tr[u].cycle) return apply(u, 1);
if (tr[u].l == tr[u].r) {
tr[u].sum[0] = tr[u].sum[0] * tr[u].sum[0] % mod;
return upd(u);
}
const int mid = (tr[u].l + tr[u].r) >> 1;
pushdown(u);
if (l <= mid) square(ls(u), l, r);
if (r > mid) square(rs(u), l, r);
pushup(u);
}
inline i64 query(int u, int l, int r) {
if (l <= tr[u].l && tr[u].r <= r) return tr[u].sum[tr[u].now];
const int mid = (tr[u].l + tr[u].r) >> 1;
i64 res = 0;
pushdown(u);
if (l <= mid) res += query(ls(u), l, r);
if (r > mid) res += query(rs(u), l, r);
return res;
}
};
signed main() {
ios::sync_with_stdio(0);
cin.tie(0), cout.tie(0);
int n, m, p;
scanf("%d %d %d", &n, &m, &p);
vector<int> a(n);
for (int i = 0; i < n; i++) scanf("%d", &a[i]);
SegTree seg(a, p);
for (int i = 0, op, l, r; i < m; i++) {
scanf("%d %d %d", &op, &l, &r);
l--, r--;
if (op == 1) seg.square(0, l, r);
else printf("%lld\n", seg.query(0, l, r));
}
return 0;
}